Hello! This is my blog post for our Scimatics projects, Chemistry Coding. In this project, we were tasked with creating a interactive Scratch coded matter simulator or game. Scratch is a website where you can use block coding to create a game, or basically whatever you want! In this blog post, you will learn about the project that I made, you will get to try out my project, and you will also learn about the curricular competencies that we used in this project. Enjoy!
Okay, now that you have looked at my simulator, lets take a look inside! Below are some pictures of the coding that I did. The coding pieces are pretty simple, but it took a second to figure it out.
Okay, the next part of this post is the curricular competencies. There were three that we used: Questioning and Predicting, Evaluating, and Communicating. I will go through each one, and explain how I used it.
Questioning and Predicting
For this competency, I feel like I definitely improved on this. The whole point of this competency is to demonstrate a sustained intellectual curiosity about a scientific topic or problem. I feel like I did that! Coding is not my favourite thing, but I actually enjoyed this project. It was interesting to see how I can incorporate things that I am interested in, like art, into a coding project!
I consider this post my form of evaluation. I am looking back at the wok that I did, and that is the way that I am demonstrating a understanding of my evidence!
For communicating, I am communicating my ideas in this blog post, but we also briefly showed our projects in front of the class. That helped me because I got some good feedback!
Thank you for reading my blog post! See you in the next one!