3D hockey!

For this last project in scimatics we learned about area and volume, and made 3D object in a cad program. The program I used was Shapr3D. I used this program because it allowed me to do more, and it was fairly easy to use. For this project I made a goalie stick in Shapr3D. We had to design our object for either maximum surface area or minimum volume, and I designed my stick for maximum surface area and minimum volume so that the stick would be light and still have a lot of area to save the puck with.

Competencies:

The competencies that were assessed this term were applying and innovating, reasoning and analyzing, communicating and representing. In more simple form how well we worked and how focused we were, how well we did the math aspect, and lastly how we showed the math aspect. For the first competency I think that I could’ve done much better. I was definitely a bit distracted during class, and I need to work on it next term. For the second competency I think I did a pretty good job at. The math was not too hard and I think that helped a little bit but I enjoy math so I think that was the main reason, and I’m pretty happy about that. The last competency started a little slow because I was unprepared for our presentation. I realized this, so I edited my presentation and it upped my mark for that competency and I was really happy for that.

For the actual model I think I did a pretty good job making it realistic.

This is a comparison of my model, and a real goalie stick. At the end of the project we were supposed to 3D print our model, but unfortunately there wasn’t enough time to 3D print mine, so mine didn’t end up getting printed.

Overall I think that this project was really fun and interesting, and in the future this project will help me a lot with math skills such as the Pythagorean theorem and calculating volume and surface area and volume.

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