Life on Mars?

Hello, Internet.

So, recently in science, we’ve been learning about astronomy + space. Specifically, I just did a project on the potential of colonization of Mars, whether it would be doable, how to do it, and whether or not it’s even a good idea.

Doing this project reminded me a lot of the unit we did last year where we read The Martian, since we ended up learning some stuff about Mars survival, and the unit we did on space and NASA.

Here is the video we made about the colonization of Mars:

I also made a mindmap to show my knowledge about space, both from this unit and from prior knowledge.

Toodles!

(Insert Awesome Systems of Equasions Here)

Hello, Internet.

So recently in math we’ve been learning about graphing, systems of equasions, and solving by substitution. To show our learning for this unit, we did a project comparing the overage costs for data and call minutes on different cell phone plans.

For our project, we compared Koodo, PC Mobile, and Freedom.

Freedom didn’t offer data, so we compared the data overage prices of just Koodo and PC Mobile. Koodo started out as the cheaper option with a starting price of $35, but became even with PC Mobile at around 75mb of data, and then quickly skyrocketed to become much more expensive the more data you use. PC Mobile started out at a price of $40, but the price didn’t increase very much as the data increased, so for someone who uses a lot of data, it would be the cheaper plan.

We were able to compare all three plans for overage price on call minutes. Freedom started out at $20, and stayed the lowest cost the entire time, never crossing over with the other two. Koodo started off second lowest at $35, but became the same as PC Mobile at about 13 minutes of call time, and then became much more expensive than either of the other two plans. PC Mobile started off the most expensive at $40, but stayed relatively low, especially in comparison to Koodo. Overall, Freedom is the best choice for call minutes in any case.

We came to the the ultimate conclusion that for someone who wanted to use a lot of data, PC Mobile would be the best choice. For someone who wanted to use a little bit of data but not go over, Koodo would be the best choice. For someone who didn’t want data, Freedom would be the best choice.

 

Toodles!

(Insert Awesome Generator Here)

Hello, Internet.

Recently in science we’ve been working on a project centred around creating a way to get electricity from nature. My group decided to use a water wheel to turn a hand generator.

During this unit, we learned about different kinds of energy, and different ways that people harness energy to power things in their everyday life. We learned about kinetic energy, or the energy of movement; potential energy, or the ability for something to have energy usually due to gravity; and thermal energy, or heat energy, where something heats up enough to produce energy. With the example of our water wheel, as well as actual hydroelectricity plants, we were harnessing kinetic energy from the moving water. This same concept could be applied to the use kinetic energy of rainfall, or wind (a common real life example of using wind for energy being wind turbines) to power our generator with the water wheel.

We also briefly talked about some kinds of energy that we put less focus on: chemical energy, where energy is produced via a chemical reaction (for instance, our bodies getting energy from food); light energy, where energy is created by radiation; and sonic energy, which is essentially the energy created by sound waves. We also talked about fossil fuels and fission and fusion, which are some common ways that people get energy for electricity, although less environmentally friendly than something like hydroelectricity or wind turbines. As one example of a way to get energy from nature, we discussed solar panels, which convert the energy from the sun into usable energy for humans, sort of like how plants convert energy from the sun into usable energy via photosynthesis.

While our water wheel powered generator wasn’t extremely powerful or efficient, having some way of harnessing kinetic energy on a small scale (like an equivalent of people putting solar panels on their roof to harness solar energy in sunnier areas) might be a good way to make use of the amount of rain we get here and be a little more environmentally friendly. Having a better-crafted version of the OOPWAH that utilizes the concentrated flow of rainwater running from a roof or drainpipe to power an electrical generator might actually be a reasonable product for an area as rainy as this, even if it only produces a small amount of energy at a time.

At the start of this unit, we went up to Mission to visit a water-powered generator. While there, we documented some of the things we saw.

We then applied our knowledge to creating our own projects.

Now that this unit has drawn to a close, I’ve created a mindmap to show my knowledge about energy, both from prior to this unit and my new learning.

Toodles!

(Insert Awesome Chemistry Video Here)

Hello, internet.

So we’ve been doing a unit on chemistry. Specifically, we’ve learnt about chemical reactions, the Ph scale,  and balancing chemical equations.

 

At the start of this unit, we each made a mindmap about chemistry. This was my mindmap:

 

 

At the end of the unit, I made another mindmap, which looked like this:

 

 

Our main project for this unit was to design and perform a chemistry experiment. My group designed an experiment based around testing the acid levels in different substances: a pineapple, a banana, some dirt, a bath bomb, and Diet Coke.

 

We tested these items using red cabbage juice, which is what’s known as an indicator: a substance that turns different colours when it comes into contact with acids or bases.

 

This was our final experiment:

 

 

We also did a write up explaining the science behind our experiment:

 

 

Toodles!

(Insert Awesome Algebra Tiles Here)

Hello, Internet.

So recently in math we’ve been working on alegebra, polynomials, and algebra tiles. We learned three main things: expanding, factoring, and perfect squares. Then we, working in partners, had to put these things into a game.

 

This was the criteria for the game:

 

We went through several sets of rules in order to meet this criteria, but these were the rules we ended up with:

 

GAME RULES:

Cards: x, -x, 1, -1
Materials needed: pencil, paper, algebra cards, dice
Rules:
– roll dice. Number on dice = number of cards you pull
– randomly position cards on grid
– roll dice again to assign ‘x’ a value
– solve equation
– answer to equation = score
– 5 turns each per round
– BONUS: In case of a perfect square, square your current score
(If game is too simple, increase number of dice to 2)

 

Based on these rules, we created game pieces and recorded a video of us actually playing the game, as is shown below.

All in all, I think we did an alright job of incorporating the skills into our game. However, it could have been a lot better.

 

Toodles.

(Insert Awesome Ratio Here)

Hello, Internet.

So, recently in math we’ve been learning about the golden ratio, and the Fibonacci spiral. The golden ratio, 1:1.61803398875, is a ratio that appears in many famous structures and shapes, as well as in a lot of places in nature. The Fibonacci spiral is a spiral that follows this ratio.

We did a project around aesthetics that involved creating something (a drawing, model, song, etc.) that showed the golden ratio and Fibonacci spiral. I wanted to see if the spiral could help me draw more realistic facial anatomy, so I drew a girl’s head from the side. Then I added in clouds that have the Fibonacci spiral in them, and a sidewalk made of rectangles that adhere to the golden ratio.

This was my write up for the project:

In order to display both the golden ratio and the Fibonacci spiral in my work, I started out by drawing a girl whose head and ear line up with the Fibonacci spiral, then added in background details such as the clouds, which each have three Fibonacci spirals within them, and the grass, which has stripes that demonstrate the golden ratio.

I zoomed in on the screen in order to measure as accurately as possible, and measured the long side of one of the grass stripes to be about 3.4 cm, and the short side to be 2.1. The ratio between these two numbers is approximately equal to the golden ratio (1:1.61803398875). I drew a rectangle around the main Fibonacci spiral in the right cloud, and measured the long side to be 8 cm, and the short side to be 4.9 cm. The ratio between these numbers is also roughly equal to the golden ratio. I drew a rectangle around the Fibonacci spiral lining up with the head and ear of the girl depicted in the drawing, and measured the long side to be 10 Cm and the short side to be 6.2 Cm. The ratio between these two numbers is also approximately equal to the golden ratio.

I think the spiral did successfully help me draw a good-looking drawing using facial anatomy, so I would consider this project successful.

Toodles!

(Insert Awesome DNA Here)

Hello, Internet.

So, in science, we’ve been learning about DNA and Genetics. We started out the unit by each making a mindmap of what we already knew, and ended the unit by making a mindmap of what we had learned. Here are my two mind maps.

Start:

End:

Our main project for the unit was to create a podcast that answered the question: If a set of identical twin girls married a set of identical twin boys and each couple had a child, would the children be identical? We did various activities

This is the final result of my project, which I did with my friend Ruby

Overall, I feel like the podcast could have been better in terms of production, but I learned a lot from this unit and I think our final project did a good job of showing that.

Toodles!

(Insert Awesome Solar Panel Here)

Hello Internet,

So recently in math we’ve been working on trigonometry. Mainly, we’ve been focusing on the trig ratios tangent (tan), sine (sin), and cosine (cos), and how to use them to calculate angles and side lengths within triangles. We started out learning what each ratio measured, using the pneumonic SOH CAH TOA to remember: Sine measures the ratio between the opposite side and the hypotenuse, cosine measures the ratio between the adjacent side and the hypotenuse, and tangent measures the ratio between the opposite and adjacent sides.

In order to demonstrate our understanding of these ratios and our ability to calculate angles, we each had to choose a location and find the ideal angle for a solar panel to operate in said location. Then we had to create a model (digital or physical) of the solar panel and the building it would sit on, and to label that model and give an explanation of why that angle and that place were optimal.

I chose to place my theoretical solar panel in Arviat, Nunavut, and to have it at an angle of 60 degrees.

Toodles!

(Insert Awesome Science Video Here)

Hello Internet,

So, for our science class, we’ve been learning about the basic rules of lab safety.

Some of the things we learned about include where to find different things like safety goggles or fire blankets, and what to do in different scenarios in order to prevent someone getting hurt, or what to do if someone already has gotten hurt.

To show our learning for this unit, we split into groups of about three or four, and were asked to make videos demonstrating how to be safe in a few different scenarios.

We chose our video to show why you shouldn’t wear headphones, drink chemicals, or climb on the counters. It was a very fun video to put together (You can see me break character and start laughing a few times).

Toodles!

The Factors of a Successful Exhibition

Hello,  Internet,

So, we’ve just had our spring exhibition . It was a little different this year than the one last spring, and personally, I feel that my project went a lot better this time around.

So, the basic guidelines this year were:

• you must solve a problem
• your problem must apply to either tweens, toddlers, elders or pets
• you must have at least three drafts to present at the exhibition

I chose to solve the problem of math being anxiety-inducing or hard to engage with for tweens. I decided to solve this problem by creating a math-based video game, although when I decided this I had no idea what I wanted the game mechanics to be. Basically, I knew that I needed to make a game that was non-violent, non-stressful, not confusing, and still taught math.

I’ve had some experience with programming before, mostly in the language Python, but in order to present the game with a mobile device, I needed to learn a new way to program.

I eventually came up with a basic concept for a game, and programmed a few drafts of it in an app called SketchNation before deciding that I needed more freedom in order to program the game I wanted.

The idea I was working with at this point was to have a player move from one side of a screen to the other, with obstacles that represented different numbers, and a scoring system based on factors of a given number equalling positive points, multiples of the same number being neutral, and other numbers equalling negative points. This idea remained pretty close to the game I ultimately created, although I had initially hoped to have different levels, each with a different number for the points system to be based around, and for the game to be called The X Factor. I ended up not having enough time to program separate levels, and sticking with a points system based around the number 8.

With some help from my dad, I learned how to use the website GameSalad, and programmed a new draft of my game.

In keeping with my plan to have the player move across the screen, I set up a purple box to act as the goal point, which would reset the game when a player navigated to it. I would later realize that it made more sense for the goal of the game to be collecting all the factors of eight, and to just keep the box around as a reset button. However, this didn’t occur to me until after my next draft.

During said next draft of my game, I covered almost the entire screen in numbers in the hopes of making the goal of getting to the purple box with a positive score more interesting. I also made each number disappear after it was hit, so that you couldn’t rack up points by just hitting the same number over and over again.

At this point, I asked a few of my tween neighbours to try out the game and give me feedback. I took into account both their direct feedback, and their reactions to things during the gameplay.

Besides changing the goal of the game to “collect all the twos and fours”, the main changes I made in my final draft were to decrease the amount of numbers on the screen, bring the number six into play, and add instructions to the description of the game.

My actual project aside, the exhibition took some preparation. I was in a group of 23 people who were creating solutions for problems that applied to tweens, so we had to decorate an area of the school library to look tween-themed. This was achieved mainly through the use of posters, a whiteboard, funko pops and balloons. We also had chips, pop, candy, and pizza-themed cookies available for people to eat and drink.

I quite enjoyed this year’s exhibition, although not that many people seemed to take an interest in my project (most seemed deterred by the mention of math).

Toodles!

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