The End Is Here

After a long few months. The biggest project of the year, Destination Imagination, is over. If you don’t know what DI is, you can check out my last post explaining it here. Since the last time I talked about DI, a lot has happened. We have built a lot more props/costumes, finished up our script, and even presented it. 

 

 

 

 

 

 

 

On DI day, our group was pretty chaotic. We had a lot of stuff that was breaking and we were worried if things would work. Luckily, we were able to fix everything and give a pretty good presentation. After our presentation we were ably to do one of the best instant challenges that we’ve done, at least the best acting one. Finally, we took our car parade photo and we were done with DI.

I think that in DI I did an accomplished level of work because I was able to get everything done and I think that I did it good. I did a good job with memorizing my lines and, later on, Naomi’s lines. I also did a good job with the music and the big costume. I do think that our group could have done a better job with meeting up more and distributing the work a bit more evenly. 

Here is our presentation 

You can check out my teammate’s work here

Owen

Susan 

Caden

Kadin

Callum

Naomi

Atom Run

Another scimatics project has finished. This one was pretty interesting because of the fact that the final project was for us to code a video game. This was harder because we had to learn how to code as while as the normal work. The major parts of this project were the mind map, atomic models, and the game itself. 

The mind map was more or less the same as every other one. At the start of the project we would put down questions, thoughts, and examples of what we think this project is about. As the project goes on, we add onto the mind map until the end. 

The atomic models were where we chose 3 or 4 different types of atoms, all with different models, and put down all the info on them. We then drew them and later used those drawings in the game. 

The final main thing that we had to do was actually code the game. Our game had to be interactive and had to show the KMT and the atomic theory. This was a challenge because I’ve never really done any coding before and this was a big project. Luckily, the scratch coding is a lot more simple and there were people that were really good at it that’s I could get help from. 

In the end. I think that I did a good job with this project. I think that I used my class time efficiently and that I was able to show the KMT/atomic theory in the game and make it fun. In the future, I would want to work more on making the game have more levels and be a bit less glitchy. You can check out my game here.

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