ITTTTT’S GAME TIME! (Time, time, time, time)
In scimatics, me an Chris recently created a game called Outlast. The driving question for this project was: How are thematic and mathematical elements used in game design? And I hav absolutely no idea what thematic means so… “ta-da”. Anyways, to answer the question above, some mathematical components in a game is probability (ex: dice, […]
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