I just finished my second ever PLP science project and it was just as good as the last one (Link to it here) if not better! For this project, we started by looking at objects and learning about their chemical and physical properties and making qualitative and quantitative observations about them. I learned how to use a triple beam balance (Check one out here) and user rulers to measure the size. I learnt the method to find the density (Mass X Volume = Density) of items. Then I found an object in the classroom that I used some of these strategies to describe. Can you guess what it is?
Mass: 65.765g (Quantitive)
Volume: 62.146cm3 (Quantitive)
Density: 1.058g/cm3 (Quantitive)
It is cylindrical. (Qualitative)
It has a big hole through the middle. (Qualitative)
It’s a light brown-ish colour. (Qualitative)
It’s flammable. (Qualitative)
After my friends tried and failed to guess it (Are you better than them?), I learnt about different states of matter and how they change from one to another. I learnt about the kinetic molecular theory with this super cool website (?). Then I was ready to do a science experiment! I worked with Sidney (Link to his blog here) to design and execute our experiment. We wanted to see how/if the type of liquid (Carbonated vs non-carbonated) makes a difference when diffusing a sugar free or regular gummy bear. Here is the slideshow we made.
The observations are a bit small, so you can read them here.
And onto the third and final portion (Not including writing this) of this project (And the funnest portion!). I learnt about atoms and their structure.
Oops, i got carried away 🤪. So the final portion of this project is…
That’s right. I coded my own video game on scratch! My game is a obstacle course, but you, the player is a ice cube and you can change the temperature to become water, or gas as well! You can play it right here right now! Instructions are on the right side of the screen. See you there!