Metaphor Machines

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So, I’m not sure if I’ve already mentioned this, but we’re currently in the middle of a project.

You might remember we were learning about revolutions a little while back? Specifically, the process of a revolution, with some focus on Crane Brinton’s theory.

More recently, we learned about steampunk .

Basically, we’ve been building “metaphor machines”, or machines which also serve as metaphors. In this case, we’re divided into small groups, and each group is building a machine to represent a revolution. Each part of the machine has to be a metaphor for an important event of the revolution. The machine also has to have a steampunk aesthetic.

My group is building a machine to represent the French Revolution. Because we’re still in the process of building it I don’t have a lot of photos, but right now it looks something like this:

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The idea is for a ball to roll down the halfpipes, triggering reactions along the way such as pushing two gears together so they interlock (representing the Tennis Court Oath, an oath taken to say together), a string of lights going out (representing the September Massacres), and a pulley bringing the ball to the top of the machine (representing Napolean’s rise to power and a return to a similar government as at the start of the revolution).

The process of us making the machine, as well as some documentation of it working, and an explanation of the metaphors and the events of the French Revolution, will eventually be made into a video. We’ve been plotting the video by use of a storyboard, and taking some time lapses and pictures to potentially include in it. When it’s the done, the video will actually end up here, on this blog, so look forward to a part two of this post.

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Until then, however, I think I’ll wrap this up.

Toodles!

I Have a Dream House

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So, this blog post is going to be a little different.

This blog post is about math.

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Specifically, about a math project I just did creating a blueprint for my “dream house”. This was actually a group project, so it wasn’t really my dream house (especially considering it doesn’t include enough bedrooms, so I just get a closet), but it was really fun to design.

Before we got to design the actual dream house, we did some work involving figuring out the square footage of some houses from existing blueprints, and pricing houses in different areas. We also were given a list of rules to follow about designing a kitchen, which are as follows:

1. Any entry door should not interfere with the safe use of appliances
2. Appliance doors should not interfere with each other
3. The range, sink, and refrigerator form a “Work Station Triangle”. The sum of the distances between these stations should not exceed 26ft. There must be at least four feet between each work center.
4. The width of the walkway must be at least three feet.
5. There must be 18in counter space on each side of the sink.
6. There must be at least one counter space that is three feet long.
7.There must be at least on counter space next to the oven.
8.The dishwasher must be within three feet of the sink.
9. The refrigerator, range and sink should not be immediately next to one another.
10. There must be a minimum length of thirteen feet of counter space.

I’m not actually sure that we followed all of these rules, as we made a small mistake and ended up with our house only being around 756 square feet, and had to quickly make it bigger. It ended up being 2,068.09 feet, and about $123,000 in the fictional neighbourhood we priced it in, which is still pretty cheap.

Before I explain any more about the design, here is a blueprint of the dream house and a list of rooms with square footage:

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So, to run you through the rooms:

– the music room kind of turned into a guest/entertainment room with a pool table, fooseball table, tv, and snazzy rug in addition to the singular musical instrument (a piano).
– the dining room is very minimalistic and includes only a table and a rack of wine bottles.
– the kitchen might not follow the rules, I’m not even sure at this point.
– the garage doesn’t have much space, as it has to hold Ruby’s bus, a car, my convertible and motorcycle, and a bike, which was unclaimed but could be Lucas’s/ .
– the bathroom is an ensuite off the bedroom, and doesn’t include anything we deemed unnessecary. For instance, a mirror.
– the bedroom has a lot of bookcases, and is one of the only rooms with a lamp. This is important, as there are no windows.
– the laundry room really isn’t exciting.
– the hall almost has enough house plants.
– the study is kind of small, but the cozy chair and wood burning fireplace make it probably one of the best rooms in the house.
– the playroom is basically a games room, with a laptop, phone, hammock, tv, and a rug that reminds me of Agar.io.

My main lament about this project was honestly just that we couldn’t design the house in more detail, such as adding colour, different floors, or better decor. While it was a fun and interesting project, I don’t think I would actually want to live in the house we designed.

Toodles!

Let Me Explain My Train of Thought

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So, it’s time for an Explain Everything. See, I just did a visual essay on the impacts of railroads in Britain during the Industrial Revolution. Specifically, three of them: easier, faster travel, easier distribution of agriculture, and the breaking down of social barriers.

Now, my first draft of this was very much in need of improvement. Here it is so you can watch it:

The peer critique I got for this draft included making the audio louder, fixing the accidental repeat of the animation while I didn’t say anything at one point, fixing the static sound while I moved things, not using burgers for the food (as they weren’t around in the Industrial Revolution), adding more colour, using more images, and maybe adding music.

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So, for my second draft, did I make a solid attempt to fix all of these things?

No. I just rerecorded some of the audio so it was louder, removed the silent animation, and attempting to move things more quietly.

Here’s the second draft:

The feedback I got for that draft included, once again, adding more colour and photos, not using burgers, and making the audio louder. This time it also included not having a white blob around the people, using a map of Britain instead of the world, and having more interesting backgrounds.

To start out, I found better (and more colourful) backgrounds, including a map of Britain instead of the world. Then I attempted to remove any white blobbery from the people. While I managed to cut down the white area pretty significantly, there was still some, and some of the people’s limbs ended up getting cut down quite a bit. However, I decided to move on, and found a picture of an apple as an alternative to the hamburger.

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Here is the final draft of my Explain Everything:

While I still could have made some additions, like music, that would have improved it, I think it’s definitely a major improvement over my first draft.

Toodles.

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