I think we learned about Fred hertzog because he was a important person that took photos and we take photos everyday and that is a important skill to learn. Because in real life right now because everything right now is online and a lot of business are moving online so if you ever want to be a graphic designer this would help as a first step into entering the design world. We also learned how to edit photos some things that we did are moulding movement were we made a GIF, creating collages about me were we basically just made a collage about yourself (I will post mine at the bottom of this blog post with the other ones i made below) the next one we did was manufacturing mood were we got a card and had to take a photo and use filters to express that mood i got bored and the last one we did was composing composition were we learned how to use the grid to line photos up and how to use the blur to focus one thing in your photo. Anyways learning about photography was fun and I can’t wait to learn about Emily Carr enjoy my photos and see you next time.
This is my manufacturing mood photo
At the beginning of this unit I new little to nothing about tectonic plates and tectonic chances, but now I know a lot more because I made a board game and did all these work books. I’ll answer the driving question and show my board game and explain it I little bit in the paragraphs below.
You can read all about the board game in this paragraph or skip to the driving question. The board game I made with Jackson and Makia in my opinion looked really really cool. Is here is the links to there blogs http://www.blog44.ca/jacksonc/ and http://www.blog44.ca/makair/. At the beginning we had Cameron then we replaced him for Jackson and he went to work with Keenan here is a photo of there board game. When we had Cameron he helped us make are first game rules. Game rules on the right.
Through out the month we evolved are game rules and then finally started building are game at first we were only going to do a 2D game board design but the we built a mountain, safe houses, rocks and a spiny wheel which took longer than we thought. We used Posca markers to Color in everything on the game board we also lent them out to cameron and Keenan’s group because cameron helped us with the first game rules. Here is a link to a slideshow in this slide it shows you the board game i the process that we were building it.
We spent all of are class time to that we had to work on are board game weather we were colouring in the ground or making are game pieces. On the second to last day we finalized are rules here they are.
The driving question:
How are thematic and mathematical elements used in game design
Some examples of mathematical elements used in board game design are probability. Probability is used in game design in dice rolling card pulling or wheel spinning. Also some games are all about math. Thematic means theme and theme is used everywhere in movies, books and much more but also in game design it is used in a lot of game boards like candy land the game board is full of candy and bright Colours.
Some mathematical elements used in video game design are probability some examples are: spinning a wheel also opening a mystery crate getting matched up against a real player and not bot. Some thematic elements used in video games are were the place is set for example GTA’s map is set in California. Another example of theme in video games are the characters like in Minecraft the characters are made of pixels and the whole map and everything in Minecraft is pixelated.
The end thanks for reading my blog.