Ultimate Design Challenge

Hey everyone! We just finished a Scimatics project called Ultimate Design Challenge, where we had to design something in Tinkercad to maximize either surface area or volume. In this project, I worked with Andrew. We designed a rocket ship, and I designed the inside (he designed the outside), and I wanted to maximize volume.

The reason I wanted to maximize the volume of my rocket ship, is because I saw some photos of the inside of a rocket ship, and I realized that it was really cramped inside. I thought that if there was more space, it would create a more comfy ride to wherever you are going.

We then presented our creation to the class:

Here it is!

Here are the formulas that you saw in the presentation:

Here is a close up of both mine and Andrew’s ship:




Curricular Competency’s:

Applying and Innovating: Contribute to care for self, others, community, and world through personal or collaborative approaches. To put this into my own words, I think this means that we had to have a design that benefited the environment, and we had to work together well. I think that I did well in this project. Andrew and I worked together in school and out of school to make an informative presentation.

Reasoning and Analyzing: Model mathematics in contextualized experiences. For this, I think that we had to show that we were proficient in math, and do all of the basic requirements that he gave us. The requirements are as follows; A 3D object is designed using Tinkercad. The design optimized for either maximum volume or maximum surface area. The design should include at least 10 basic 3D shapes.

Communicating and Representing: Explain and justify mathematical ideas and decisions. I think for this we need to explain all of our math, or show all of our work, as you can see in the formulas above.

Thank you so much for reading and I will see you next time!

Grade 8 DI! The Hazardous Heroes…

Hey guys, today I’m going to be talking about the end of DI. If you haven’t read my mid-DI post yet, please do so. In my DI group I had Sofia, Cameron, Keenan, Jessie, Mackenzie, and Max.

I learned a lot of important things on this project, mostly about teamwork. You cannot do a whole DI project by yourself. It just doesn’t work. You must have a working team, and all of the team members must be willing to do work. I think another very important thing that I learned is that communication is VERY important. Without proper communication, some people may not show up to an important work session.

We worked very hard to build the hazards and devices on time. They were the most important part of the performance. Yet the performance didn’t work out to well. One of our daring devices broke when we were coming in, and the other device didn’t go over two of the hazards. You can see the performance here.


There were many major steps in DI.

1. We needed to get to know the challenge. We had to highlight different parts of the rule book to make sure that we understood it.

2. We had to write the script, build the hazards, devices, and props.

3. Then, there was dress rehearsal 1. We presented what we had so far to the teachers, and they gave us feedback on how we did.

4. Using that feedback, we prepared for dress rehearsal 2. The same thing happened, they gave us feedback for dress rehearsal 3.

5. Then we had dress rehearsal 3. In this one we had everything we needed for the presentation, because the presentation was that weekend! I couldn’t believe how fast it snuck up on us.

6. We had our presentation. Then, we made this blog post!

Thanks for reading! Bye!


Chemistry Coding!

Hello everybody, today we’re going to be talking about a project we did recently in Scimatics called chemistry coding. In this project, we made a scratch game or simulator. Our game or simulator had to be about the kinetic molecular theory.

Curricular competencies:

Communication competency:

For this core competency I think that I did very well. I definitely got all my friends and family to play my game so that I could adjust it. I also helped other people with their games, which would fall into the communication competency.

Thinking competency:

I have done Scratch before, so I did know how to code a little bit. I did do most of it by myself, I just watched tutorials and made other games, and that coding knowledge helped me a lot to code my game well. With that new knowledge, I could also help other people a lot more, because I understood the program better.

Personal and Social:

I helped others a lot with my knowledge of Scratch. I also got other people to peer critique my game. I also worked on my game a lot during spring break. I got almost all of it done. I gave myself a goal and I worked towards it, and I eventually completed a very good scratch game.

Curricular Competencies:

Questioning and predicting: Demonstrate a sustained curiosity about a scientific topic or problem of personal interest – All class time is used efficiently for learning without distractions. I think that I did well in this curricular competency. I used all of my class time efficiently and handed everything in on time. I also helped other people with their games, so I guess that’s considered playing games in class😏? But I was still helping them.

Scientific communication: communicate ideas, findings, and solutions to problems using scientific language, representations, and digital technologies – Several different atoms/molecules, different states of matter, and particle motion are represented in the finished product.  A historical model of the atom is chosen and implemented. I added two different atoms, Xenon and Arsenic. I think those two weren’t common enough for everyone to know, but I think that they did fit the superpowers that I chose. I chose to represent each model of atom in the Bohr model.

Reasoning and analyzing: Use logic and patterns (including coding) to solve puzzles and play games – An interactive Scratch coded matter simulator or game is created with logical conditions and functional user controls. I think that I met this criteria most of all! I made an interactive Scratch game, and it has logical conditions, and functional controls. I chose WASD or the arrow keys to move my characters.

To start this project, we made a project start mind-map. We added questions, examples, and thoughts.

Then, a couple of days ago, once we had completed our scratch game we made a project end mind-map, which answered most of the questions on there.

Then we started to make our scratch games! Here is my programming plan that I made as an outline for my game.

  • Two characters
  • Different levels
  • Levels get harder
  • One level with lava
  • Last level with enemy
  • Arsenic can kill enemy
  • Xenon can skip any level
  • On the last level portal appears after 5 seconds

Use arrow keys to move. My game starts with the option between two characters xenon and arsenic. If you click on them, they give a description of their atom, what it is used for, and it’s superpower. Then, the first level appears. The first level is very easy, and they get progressively harder. In the last level there is an enemy that can kill you. To complete the game, get to the portal on the last level. Here’s my game!

In conclusion, I really enjoyed this project, and I am really looking forward to the next project called Ultimate Design Challenge. It just sounds like a lot of fun. I think that I could have done better if I spent a little bit more time on my game to fix a couple of bugs, but overall, I think that it was great!

Here are some games that I really liked:



The Renissance

Hi everyone!

We recently did a project on the Renissance. We had to make a paragraph and a triptych. On our triptych, we need to have three different inventions, artists, engineers, or someone/something of value in the Renissance.

I chose eyeglasses, time, and music in the Renissance.

“Eye” thought that eyeglasses are important because they helped blind or poor sighted people see and make money for their family. Because eyeglasses have helped a lot of members in my family, I think that they are very important.

Another thing was music. I love music as you can see in some of my other blog posts. I chose a royal conservatory book, a painting, and a Renissance composer to represent it.

The third thing that I chose was time. I chose to show how it has changed. It has changed from a sundial to a watch or Apple Watch.

Here is my paragraph and tryptich!

Time Throughout the Renaissance

Is time so important/not important? Why? How does the invention of time effect us today? I find that the invention of time has been very helpful. The idea of time started a while ago, but it was only measured in years, weeks, days, and sometimes hours. Time began with sundials in ancient Egypt, and has continued on to today. According to my research, time in the early Renaissance was told by sundials. Because of the sundial, it depended on where you lived and what time of year it was to see how long the hour was. So the sundial was not very accurate. The clock was invented in the late Renaissance by Christiaan Huygens. Now, time can be hours, minutes, and even seconds. Different activities start at different times. Eventually, humans figured out how to make an electric clock that you can wear on your wrist. This has helped kids to keep track of time, so we can be more organized and so that our parents can give us a certain time to be home by. I find time important because it gives people a chance to make a certain time to meet or go to an activity. Time also has made some people over-schedule, causing stress or anxiety. Overall, I think that time has effected us in a good way. I’d rather have many activities because of time than have little or no activities because there is no time. 





Loon Lake Book!

Recently, we went to Loon Lake Lodge and Retreat centre to advance. Sounds weird right? Anyways, we went to Loon Lake, which is in maple ridge to advance our learning. We had many amazing experiences there and I made a book about it.

Book creator is an app that you can use to make Ebooks. I also have another Ebook on poetry. This was meant to be a short post to showcase my book. I’ll show you the book, but first I want to tell you a little bit about my experience with Loon Lake.

When I got there, I was a bit surprised that there were no loons. I thought that I’d see one. They might only come out in spring and summer. My favourite part was either laser tag or battle archery. In battle archery you hit other people with arrows with styromfoam tips.

Here’s my


Mid D.I. Post

Hey guys and welcome back to my blog! Today I’m going to be talking about our Destination Imagination challenge, The Daring Escape. I’ll also talk about how much I think that D.I. This year was different from last year.

It is hard to make a post about DI because I can’t say anything about what we are designing for the challenge. My teammates in DI are Jessie, Sofia, Keenan, Cameron, Max, and Mackenzie.

Our challenge this year is to make 2 Daring Devices to go over three Hazards. One of the Daring Devices must be electric, and the other can’t be electric. In this challenge, a Hazard is either a barrier, a hole, a hoop, a moveable object, a tunnel, uneven terrain, or a team defined hazard. We chose uneven terrain, a tunnel, and a barrier.

The DI definition of a barrier is a Hazard that blocks a path along the tournament-provided floor. To successfully overcome the hazard all parts of the Daring Device must start on one side of the Barrier and travel completely over the Barrier to the other side. The Daring Device must not travel around, under, or through the Barrier.

The DI definition of a tunnel is a Hazard that is physically enclosed on its sides and top, with openings for an entrance and an exit. The entrance and exit may be any shape. To complete the challenge, the Daring Device must enter at one end of the Tunnel and exit at the other end of the Tunnel. All parts of the Daring Device must be fully within the Tunnel before it exits.

The DI definition of Uneven Terrain is a Hazard with a surface that is not smooth. To complete the hazard, all parts of the Daring Device must cross over the surface of the Uneven Terrain. The weight of the Daring Device must be fully supported by the surface before leaving the Uneven Terrain.

How is DI different this year than last year? DI is a lot different this year than last. Last year it was online, so it was sort of difficult to do the challenge. We got second place in the main challenge, and I don’t know how we did in the instant challenge. The instant challenge was also different, because we had about a day to complete it.

Thanks for reading! Bye!


Hello and welcome back to my blog! This is my mPOL post. It is about my learning so far this year.

I want to share with you my story of my blog posts and how much they’ve improved. At the start there were blog posts such as this one, but now, I have ones such as this. My very first blog post didn’t have many links or photos, but now, they have tons!

For Scimatics, I improved a lot from our first project, to our last project. Our first project was to create a numbers spreadsheet on how much screen time we’ve spent on our iPads. Our last project was to make a laser display using the Pythagorean theorem and lasers. 

I don’t want to get distracted as much doing homework, so that is one of my goals this year in Scimatics.

Did all the work you completed this year in Scimatics meet your standards? No, it didn’t. I do want to aim for rainbows, but in every assignment get at least a sun.

Next, I want to discuss Maker. The projects that we did in Maker were becoming a PLP learner, in which we did our Big Life Journal. Next, we did Constructing Creative Communication, then we are doing our geek out blog challenge. I have different goals in different parts of Maker. What I learned from Constructing Creative Communication as a project, is that you need to read the WHOLE of the instructions. You can’t skim over it, you must read it all. 

This is the photo that I am most proud of that I took: 

In Humanities, our first project was medium is the message, then we did the Outsiders, then we just finished working with words last night! In medium is the message, we made an ad for a company. Our company was the Deep Cove Heritage society. In the Outsiders, we learned about worldview and the Outsiders novel by S.E. Hinton. Working with words was a poetry project, in which we had to preform a poem that we wrote.

What is the most interesting thing that you learned in Humanities? The most interesting thing that I have learned in Humanities this year is how to make ads. It can be helpful later on in life, and also you can use the skills that you use to make ads in many different things.

My Poetry Book

Here is a book that I made.

We made a book on poetry. First, we wrote our poems. Then, we figured out how to work book creator. Book creator is an app that lets you create books. It is a very important part of making this book. It has tools to let you record, draw, and write.

My favourite part of this project was my haiku. It went like this.

Nature is calming

You hear birdcall above

You see a cougar

The cougar pounces

Just in time, you roll away

No more birdcall now

You can trust nature

Birds sing when there is danger

Where is the cougar?

This was just a short post, but be ready for one on DI soon!

Laser Laws

Hey guys, welcome back or to my blog. In this project we made a laser display using the Pythagorean Theorem. The display had to include a triangle that was measured, how we proved the law of reflection, and how we proved the Pythagorean Theorem. We also did extra path that showed how accurate the measure app is. In my group I had Brooke, Jasper, and Andrew

At the start of this project we did a project start mind map. We listed questions we had about lasers and the Pythagorean Theorem. We put in thoughts, and we put in examples. As you can see, I didn’t know a lot about lasers, but I know a lot more after this project.

So there was the project start mind map, but there is also a project end mind map. What I do, is I go through and answer all of the questions that I had. This is what my mind map looked like after the project.


Milestone 1: Project start mind map, which is the first photo in this blog post.

Milestone 2: Law of reflection lab. In this milestone, we proved the law of reflection using a ray box. Here is my lab report. Lab Write-Up: Law of Reflection Experiment Purpose: Test the law of reflection to confirm it is true.
Question: How can we test the law of reflection to confirm that it is true, using a ray box, plane mirror, protractor, pencil and paper?
Hypothesis: Yes, I think that we can confirm the law of reflection using these materials.
• Plug in ray box
• Slide in the slitted square so that there is one slit showing
• Attach clips to plane mirror
• Set mirror up vertically on a table
• Place ray box on table, point at the mirror
• Put piece of paper under the mirror
• Trace the line of light with pencil
• Measure the angle with the protractor
• Record the measurements
• Repeat two more times using different angles by changing the angle of the light
Analyze Data:
1. Experiment #1: Angle of incidence = 50 Angle of reflection = 50
2. Experiment #1: Angle of incidence = 70 Angle of reflection = 70
3. Experiment #1: Angle of incidence = 10 Angle of reflection = 10
Conclusion: In this lab, we tested the law of reflection to see if it was true. First, we had to come up with a purpose, then turn that purpose into a question, then come up with a procedure, analyze data and finally, write this conclusion. We hit the ray box off of a mirror, and measured the angles, and it turned out that they were the same! So I concluded that the law of reflection is true. For an extra experiment I hit the light off of a concave mirror, and when the light came off of the mirror, it curved! From that I can prove that light sort of curves.

Milestone 4: No one did Milestone 3, so I’m gonna skip ahead to Milestone 4! We proved the law of reflection with a website. Here is my write up:

Milestone 4- Laser Triangle Lab


How can I test the Pythagorean theorem and the law of reflection?


I think that if I get the angles correct, I can make a right angle triangle.


  • Go to the website
  • Set up a single ray of light
  • Put a mirror in so that the light reflects off it
  • Put another mirror so that it looks like a right angle triangle
  • Adjust while measuring with a protractor so that it is a right angle triangle
  • Put rulers to measure
  • Take a screenshot
  • Use markup to measure the lengths
  • Finish this lab report and add the screenshot to this document
  • Hand in to Showbie  


I realized that it is extremely difficult to create a perfect right triangle. This is the closest that I got. My hypothesis was technically correct, but I couldn’t get the angles correct no matter how hard I tried. My two legs are 9.2cm squared, and 3.8cm squared. My Hypotenuse is 9.9cm squared. I do think that the law of reflection is true, but you need robot reflexes or have an actual robot to do the triangle correctly. To prove the law of reflection, I said that the angle of incidence = the law of reflection. This second photo really shows that. If you measure it with a protractor, the angle is the same, 40 degrees. We also proved the law of reflection in another lab that we did. Photos of that lab are on the last page.


I can conclude that my hypothesis is correct, but it is very hard to get it exact. How can I test the Pythagorean theorem and the law of reflection? My answer to this question is you can with this app. This was a really cool experiment and I can’t wait for the final milestone.

Milestone 5: Milestone 5 was just a picture of our laser display. Here it is!

Last but not least, milestone six is this blog post!

Reflection on core competency:

Questioning and predicting: Looking back on all of the Milestones that we did in questioning and predicting, I think that I did well. We did the project start mind map, and I had tons of questions. I felt that I was interested about the chosen topic and the I was questioning a lot.

Communicating and representing: I think that I communicated very well. When I was sick, I FaceTimed my group to help work on our project!

Applying and innovating: I helped build a lot of our project. I came up with ideas and I think that our whole group should get extending on this last one. Everyone helped with this.

Thanks for reading! – Charlie


5 Best Things in Music!

Left to right: My sister, Me, my other sister.

Hey guys, and welcome back to my blog! We are on post number 4 of a five post series. In this post I’m going to focus on telling you the best things about music! Please check out my first, second, and third blog posts before reading this one.

I think that one of the best things in music is all of the complicated songs that you can eventually play. They make everyone happy around you, and they can make you happy, too! Another thing about music is that two different people that speak different languages can enjoy the same music, because music is a universal language. Music is also very cultural. The First Nations people of Canada enjoy their music too! I also love their music. Music can get you either pumped up or calmed down. If you’re going to a soccer game or something that requires a lot of energy, you could listen to more upbeat music. If you are going to bed or just reading a book or something, you could listen to chill music. Another thing is that you can play it when you are quite young. I have this video from a while ago of when I was playing piano. IMG_1509

Also, people can make AMAZING things with music. This is a video that my mom took of a self-playing piano. You hire a concert pianist to play from their home, and it shows up onto your piano! IMG_1511

Most people love music😍! Do you remember at 7:00 when people used to make some noise in honour of the front-line workers? On our street a bagpiper played, as well as my neighbour and I. My neighbour played ukulele, and I played trumpet. We played O Canada. Playing at 7:00 is something that I will remember for the rest of my life. That brings us to the end of my blog post. Thanks for reading!